3/21/2023 0 Comments Escape from tarkov maps exits 2019The secret Federal State Reserve Agency base that, according to urban legends, contains enough supplies to last for years: food, medications, and other resources, enough to survive an all-out nuclear war. After the conflict, Scavs took a fancy to this place, until the old owners returned, who decided to stay in Tarkov and establish their own order. During Contract Wars, it was the main entry point for USEC units and served as their base of operations. The lighthouse at Cape Dalniy was an important strategic object on the way to Tarkov. Located in the center of the interchange is a huge ULTRA shopping mall which was used as the main base of operation for the EMERCOM evacuation. This strategic area connects the port and harbor with the industrial outskirts of Tarkov. The South Interchange is a key transport location for the city. Later on, in the wake of the chaos, the plant facilities became a shelter for the remaining civilians, Scavs, and military operatives, including the scattered remains of the BEAR and USEC contingents. During the advent of the Contract Wars, the plant became the scene of numerous firefights between BEAR and USEC that ultimately determined control over the industrial district of Tarkov. 16 were rented out illegally to the TerraGroup corporation. The industrial estate and facilities of Chemical Plant No. The area houses a customs terminal, fuel storage facilities, offices, and dorms, as well as a variety of other infrastructure and buildings. The mines on the bridge to the lighthouse can be passed safely with an encoded Digital secure DSP radio transmitter.Ī large area of industrial park land situated adjacent to the factory zone. They are currently only used on the Lighthouse location, scattered on the bridge to the lighthouse at the peninsula territory, and on the hills eastern of the water treatment plant. The mines have an activation range of 5-10m and instantly kill players upon detonation. They are used to create artificial borders on Customs, Lighthouse, Reserve, Woods and Streets of Tarkov.Ĭlaymores are anti-personnel mines. It is therefore essential for survival to retreat immediately when being targeted by one, as taking cover is pointless. They should be avoided under all circumstances, not at last because the player's health will be set to 1% after dying to them. They are invisible, non-killable and can shoot through any object. While they are used to create artificial borders on Woods, they can also be found scattered around the water treatment plant on Lighthouse and along the harbor terminal wall on Shoreline.īorder Snipers are marked by various warning signs. It is therefore impossible to detect a mine, let alone clear a minefield. The mines are invisible, respawn after they detonate and can only be triggered by players. Going to the borders of the map will give you some direction and point of reference while also letting you avoid most enemies.Minefields are usually marked by warning signs, but there are also a few unmarked ones (e.g. By memorizing these spots, you'll start tracing a mental map that will be updated with every Raid you play. To overcome this, you need to start observing any point of interest around you: a particular building, a big rock or mountain, the gas station in front of you, etc. Plus, the maps in this game are pretty different from each other and they present unique features. You don't have a radar, a mini-map, or anything that tells you exactly where you are like in most shooters. Learning how to play Escape from Tarkov can be difficult for a myriad of reasons, but one of them is knowing where are you standing and where you need to go. You'll have to learn all of them to be able to escape with both types of characters. However, there are different types of extraction points: some are always available, but others might require you to pay some Roubles, escape with other players, and perform certain actions like restoring the power of a certain room, among others.Īlso, Scavs don't have the same escape routes as PMCs. You'll get a few options when starting a Raid (check them by pressing O twice), and you'll have to choose one to use. Those specific spots are called extraction points. Before this time runs out, you need to survive and escape using a specific spot in order to survive the Raid and get back to your base. When you join a Raid on any level, you'll have a limited time to do any of the objectives you want to achieve. There you'll find a quick description of the map, its extraction points, and some general tips. Click the links in the table below to enter that specific map guide.
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